Glen Schofield

Galvanizer
DISC Type : Id

Director, Game Advisor at Pinstripe Games

San Ramon, California, United States

Overview

Glen Schofield is a veteran video game director and studio head, celebrated for creating iconic franchises like "Dead Space" and "The Callisto Protocol, " and directing multiple "Call of Duty" titles. With a BFA from Pratt Institute, he has led several major studios, including Sledgehammer Games and Striking Distance Studios.

Outside of game development, Glen is a passionate and accomplished professional artist and painter. He draws inspiration from abstract expressionism and frequently shares his artwork, viewing painting as a vital creative outlet that complements his work in the digital realm.

Unique fact: Before and during his distinguished career in video games, he has maintained a practice as a professional painter.

Personality Overview

Self-Assured

Socially Adept

People-Oriented

They prefer to ensure that they are in control of the situation.  They are charming and can persuade others to support their decisions. If they come to believe in your value proposition, they will be your champion.

Topics They Care About

Horror Game Design
He is the creator of the critically acclaimed horror franchises "Dead Space" and "The Callisto Protocol, " demonstrating a deep expertise in crafting atmospheric and terrifying experiences.
Art and Painting
As a professional painter with a BFA, he often discusses how abstract art influences his creative process and visual direction in game development.
Video Game History
Recently delivered a keynote speech at a major industry event covering the history of games from a developer's perspective, highlighting his long-standing role in the industry.

Media Appearances

Glen has no verified media appearances

Work History

9-2023
Director, Game Advisor at Pinstripe Games
6-2019 - 9-2023
CEO, Founder at Striking Distance Studios
7-2009 - 2-2018
CEO, Founder, Game Director at SLEDGEHAMMER GAMES
3-2002 - 7-2009
Vice President/General Manager, Game Director, Executive Producer at Electronic Arts
11-1996 - 3-2002
VP, Executive Producer at Crystal Dynamics/Eidos

Education

BFA from Pratt Institute
2000 - 2002
Master of Business Administration (MBA) from Golden Gate University

More Information

Social Presence :

Prographics :

Exp : 27 Location : San Ramon, California, United States Job Level : Mid-senior Designation : Director, Game Advisor at Pinstripe Games
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Insights For Selling To Glen

During A Call Or A Meeting

DO's

  • Help them weigh the risks by sharing how others made similar decisions
  • Invite them for a lunch or a drink/coffee
  • Talk about other customers and how they have derived value from your product

DONT's

  • Don’t rely too much on what they promise, make your own deductions
  • Do not come across as negative or non-supportive, work with them as a partner
  • Do not look like someone who doesn’t know what they are talking about

When Cold Calling

When Writing An Email

While Negotiating & Closing

    The secret to closing fast with Glen is

  • Relationship and product conviction matter equally, followed by a sense of achievement.
  • Will you ever get a clear answer from Glen

  • If they are not convinced, they will say no though in a friendly way.

Insights For Deal Planning

    How fast (or slow) will Glen move?

  • If you earn their trust and they develop faith in the product, they can make decisions quickly.
  • Can Glen take some risk or not?

  • If necessary, they will be ready to take risks.

You And Glen

Personality Compatibility


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