Karl Chandler

Enigma
DISC Type : idc

Gameplay Engineering Director at Cloud Imperium Games

Runcorn, England, United Kingdom

Overview

Karl is a Gameplay Engineering Director with 18 years of high-level experience in the gaming industry, specializing in gameplay and AI engineering. A graduate of the University of Lancashire and a certified Scrum Master, he excels at building long-term technical strategy. Colleagues describe him as a fantastic, strategic, and compassionate leader.

Outside of his directorial duties, Karl has a foundational passion for racing games, where his career began. He is invested in supporting talent within his professional network, frequently helping former colleagues find new opportunities. His interests also include the PlayStation gaming ecosystem.

He holds dual certifications as a Certified Scrum Product Owner and a Certified Scrum Master, blending elite technical leadership with expert agile management.

Personality Overview

Fast Follower

Persuasive & Assertive

Hard To Convince

They can sound friendly and charming but can quickly change gears to become inquisitive and probing  They are generally strong communicators and are not easy to convince. They are likely to ask many questions and look heavily for supporting proof as well as information.

Topics They Care About

Game AI Engineering
His background is rooted in gameplay and game AI engineering, which he lists as a core part of his 18-year career in the industry.
Long-term Tech Strategy
He focuses on practical technical planning and building long-term strategy for efficiency and excellence, a theme echoed in multiple senior roles and recommendations.
Agile Methodologies
Holds certifications as both a Certified Scrum Master and Product Owner, demonstrating a deep commitment to agile frameworks in game development.

Media Appearances

Karl has no verified media appearances

Work History

2-2026
Gameplay Engineering Director at Cloud Imperium Games
1-2024 - 11-2025
Technical Director, Contraband at Avalanche Studios Group
10-2022 - 1-2024
Technical Director, Avalanche Studios Division at Avalanche Studios Group
7-2020 - 10-2022
Technical Director, Expansive Worlds Division at Avalanche Studios Group
11-2018 - 5-2020
Technical Game Director at Slightly Mad Studios

Education

2004 - 2007
Bachelor of Science - BS from University of Lancashire

More Information

Social Presence :

Prographics :

Exp : 18 Location : Runcorn, England, United Kingdom Job Level : Mid-senior Designation : Gameplay Engineering Director at Cloud Imperium Games
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Insights For Selling To Karl

During A Call Or A Meeting

DO's

  • Use phrases like ‘clear evidence’, ‘data-based results’ etc.
  • Let them lead the discussion, create opportunities for them to speak if they are not very forthcoming
  • Leverage 'negging', or the art of asking negative questions like "you must not be convinced yet..."

DONT's

  • Avoid long presentations and just 'high-level' value proposition, dive into the details
  • Don’t rely excessively on your relationship with them to win the deal even if you come to form one
  • Avoid making offhand commitments, understand the root of their concerns first

When Cold Calling

When Writing An Email

While Negotiating & Closing

    The secret to closing fast with Karl is

  • Proven value, strong objective evidence are important for them, rapport can impact decisions a little.
  • Will you ever get a clear answer from Karl

  • They are practical and friendly, but can give a clear response with a little prodding

Insights For Deal Planning

    How fast (or slow) will Karl move?

  • They like to be detailed, so unless they develop strong conviction, they can take their time to arrive at decisions
  • Can Karl take some risk or not?

  • They evaluate their decisions systematically and do not take risks that often, unless you can get them to develop strong conviction

You And Karl

Personality Compatibility


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