Leonardo Borgioni in

Leonardo Borgioni

Freelance 3D Artist at Filmwaker | Visual Effects & CGI Studio
📍 Perugia, Umbria, Italy

Leonardo is a freelance 3D Artist specializing in creating game assets. A graduate of Rainbow Academys Masters program, he possesses deep knowledge of Maya, Substance Suite, and Unreal Engine, focusing on hard-surface modeling and crafting realistic procedural materials.

He channels his creativity and passion for video games into his work, demonstrated by personal projects that recreate assets from iconic titles like "The Last of Us". His professional interests include major game companies such as PlayStation and Electronic Arts.

Unique fact: Leonardo creates complex, textured materials like damaged brick walls and subway floors entirely procedurally using Substance Designer.

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Experience
3 Years
Current Role
Freelance 3D Artist
Location
Perugia, Umbria, Italy
Personality Overview
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Priorities

Topics Leonardo cares about

Game Asset Creation
Holds a Master's in Game Assets and his portfolio includes detailed props like Ellie's guitar from "The Last of Us Part II".
Procedural Materials
Frequently showcases personal projects with procedural materials, such as brick and sci-fi textures, created entirely in Substance Designer.
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Career

Work history

4-2024 - 6-2025
Freelance 3D Artist
Filmwaker | Visual Effects & CGI Studio
6-2022
3D Generalist
Freelance
In the press

Media appearances

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Education
10-2021 - 6-2022
Master
Rainbow Academy
2016 - 2019
1° ciclo - Laurea L
Università degli Studi di Perugia
Social presence
in

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