Quentin Cobb is the Founder, CEO, and Creative Director of Ironroot Games, an independent studio he established after a "traumatic" layoff from ZeniMax Online in 2025. A combat designer at his core with experience on titles like "The Last of Us, " he aims to create a collaborative, people-first studio culture with fair pay structures.
He is a graduate of California Polytechnic State University-San Luis Obispo with a degree in Kinesiology. Colleagues and collaborators consistently describe him as communicative, knowledgeable, open to new ideas, and a strong advocate for his team.
He was a featured speaker on two panels at the PlayStation Experience, discussing both the multiplayer design of "The Last of Us" and how to become a game designer.
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