Rafaela is a Game Designer at Dumativa, where she develops mechanics, balancing, and documentation for new projects. Since 2020, she has gained experience in both digital and board games, with a focus on problem-solving, communication, and team management, drawing from her background at UFSC.
Outside of her core design role, Rafaela is a passionate tech art enthusiast, actively developing shaders for visual effects. This interest allows her to blend her technical programming skills with a creative eye for aesthetics, contributing a unique perspective to her game development work.
She co-authored academic papers for the game "Além das Torres, " which was designed to preserve the cultural legends of a city in Southern Brazil.
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