Eric Sebesta

Go-getter
DISC Type : d

Director of Engineering at Retro Studios

Austin, Texas, United States

Overview

Eric Sebesta is a veteran engineering leader with over 25 years of experience shipping iconic AAA game titles like Star Wars, Fallout, and Metroid. He has led teams ranging from 3-person prototypes to 500+ developer projects and currently serves as Director of Engineering at Nintendos Retro Studios.

As a dual-degree graduate from The University of Texas at Austin, Eric is based in the citys vibrant tech hub. While his professional life is his main focus, he has a deep-rooted connection to the Austin area and its local culture.

Unique fact: His experience with live services is so extensive that it predates the commercial internet, having worked on early direct-dial online games.

Personality Overview

Fast-Paced

Challenger

Decisive

They respond well to confident salespeople.  They don’t always try to control the conversation but neither do they like yielding it fully. They focus on objectivity in a pitch and pay little attention to bells and whistles.

Topics They Care About

AAA Game Development
Has over two decades of experience leading engineering for major franchises, including his current work on Metroid Prime 4 and previous work on Fallout 76 and Star Wars.
Engineering Leadership
Passionate about leading and growing technical teams, he has managed groups of 40+ engineers and focuses on implementing quality culture through improved processes and mentorship.
Hardware Performance
Heavily focused on optimizing for Nintendo hardware, emphasizing a team culture that "speaks milliseconds" to extract every bit of performance from the console.

Media Appearances

Eric has no verified media appearances

Work History

4-2023
Director of Engineering at Retro Studios
7-2022 - 3-2023
Principal Software Engineer, Unity Labs at Unity
8-2021 - 7-2022
Principal Software Engineer, Architectural Services at Unity
12-2019 - 7-2021
Engineering Manager, Cloud at Unity
1-2019 - 12-2019
Technical Director at Bethesda Game Studios

Education

2002 - 2006
BA from The University of Texas at Austin
1995 - 1999
BS from The University of Texas at Austin

More Information

Social Presence :

Prographics :

Exp : 17 Location : Austin, Texas, United States Job Level : Mid-senior Designation : Director of Engineering at Retro Studios
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Insights For Selling To Eric

During A Call Or A Meeting

DO's

  • Stress on the business value that your product offers
  • Ask them questions confidently while doing discovery, don’t be apologetic
  • Highlight the competitive differentiation of your product

DONT's

  • Don't try too hard to get friendly, let it happen with time
  • Do not give up if they are not convinced, try again with a different approach
  • Refrain from asking too many questions

When Cold Calling

When Writing An Email

While Negotiating & Closing

    The secret to closing fast with Eric is

  • Confidence in the product plays an important role, followed by powerful testimonials.
  • Will you ever get a clear answer from Eric

  • They might hesitate a little, but they will say no if they are not convinced.

Insights For Deal Planning

    How fast (or slow) will Eric move?

  • Their decision making speed is somewhere in the middle.
  • Can Eric take some risk or not?

  • Once they have analyzed the pros and cons, they can take some risks.

You And Eric

Personality Compatibility


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