Francesco Cricenti

Galvanizer
DISC Type : Id

CG Technical Director at Metaphyx Srl

Greater Rome Metropolitan Area, Italy

Overview

Francesco Cricenti is a versatile game industry veteran, serving as Co-Founder, CTO, and Game Director at Well Of Tales. His expertise, cultivated since 2005, spans 3D graphics, VFX, and full-cycle game development using engines like Unity. He also holds Autodesk certifications in Maya and co-founded the game design program at Rainbow Academy, where he is the academic director.

Fueled by a passion for crafting imaginative narratives and innovative gaming experiences, Francesco has a rich history as a 3D artist and VFX freelancer for films. He has contributed to projects for major IPs like HelloKitty and has a keen interest in developing games for both mobile and emerging VR platforms, particularly for theme parks.

Unique fact: Francesco began his journey in 3D in 2005 and has since co-founded both a game development company and a game design academy.

Personality Overview

Pragmatic

Persuader

Trusting

They respond better to a combination of speed and relationship.  They do not mind taking risks and can make hard decisions, if necessary. They are more likely to be open to unproven but exciting technologies.

Topics They Care About

Game Development Cycle
As CTO and Game Director at Well Of Tales, he oversees the entire production process, from initial design and documentation to final development and milestone achievement.
3D Graphics & VFX
His career began in 3D graphics and VFX for cinema, with extensive experience in Maya, modeling, animation, and rendering, and a role as a CG Technical Director.
Game Design Education
He co-founded, directs, and teaches the game design and development course at Rainbow Academy, demonstrating a deep commitment to mentoring the next generation of developers.

Media Appearances

Francesco has no verified media appearances

Work History

12-2023
CG Technical Director at Metaphyx Srl
10-2022
Co-Founder / CTO / Game Director and Designer at Well Of Tales
11-2021 - 11-2022
Lead Game Designer at Bitbuu Games
6-2021 - 11-2021
Art Director at Avataris GmbH
2-2018 - 12-2023
Vfx Artist Freelancer at Metaphyx Srl

Education

2010 - 2012
Master from Quasar Design University
2010 - 2012
Master/Atc Certifacates/Professional certification of 3D Designer from Istituto Quasar

More Information

Social Presence :

Prographics :

Exp : 8 Location : Greater Rome Metropolitan Area, Italy Job Level : Mid-senior Designation : CG Technical Director at Metaphyx Srl
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Insights For Selling To Francesco

During A Call Or A Meeting

DO's

  • You might need to keep the conversation on track, they tend to slide off-topic
  • Appeal to their sense of self-worth and how they will impact their organization
  • Focus on building a relationship, it can play a key role in their decision making

DONT's

  • Don’t make promises that are hard to keep
  • Don’t be excessively objective, focus on building a story first
  • Don’t hesitate from asking questions, but take a friendly and warm approach

When Cold Calling

When Writing An Email

While Negotiating & Closing

    The secret to closing fast with Francesco is

  • Relationship and product conviction matter equally, followed by a sense of achievement.
  • Will you ever get a clear answer from Francesco

  • If they are not convinced, they will say no albeit in a friendly manner.


Insights For Deal Planning

    How fast (or slow) will Francesco move?

  • They can reach decisions quickly if they develop trust and confidence in the product.
  • Can Francesco take some risk or not?

  • They can take risks if necessary.

You And Francesco

Personality Compatibility


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