Matt Taylor

Collaborator
DISC Type : si

Advanced UX Lead at Stellantis

Detroit Metropolitan Area, United States

Overview

Matt Taylor is an Advanced UX Lead at Stellantis, where he blends visual design and simulation experience to create innovative, user-centered products. With a B. F. A. from The Art Institutes, his career has progressed from 3D modeling to leading HMI simulation projects. People who have worked with him describe him as a "brilliant", "creative", and "talented" artist.

Outside of his core automotive work, Matt has a strong background in creative digital arts, including developing 3D assets for training simulators used by law enforcement and commercial industries. This technical artistry has been a consistent thread throughout his professional journey, from early roles to his current leadership position in user experience.

He was a concept artist for the Xbox game "Stubbs the Zombie in Rebel Without a Pulse. "

Personality Overview

Appreciative

Consensus Builder

Example Driven

Win-win scenarios can appeal strongly to them.  Unlike D or C types, they are calm as well as friendly and can give the impression of being more receptive than they actually are. They are more likely to go for proven solutions.

Topics They Care About

User-Centered Products
His current role focuses on collaborating with brand and design teams to develop innovative and user-centered products and features for Stellantis.
Automotive HMI
He has extensive experience leading Human-Machine Interface (HMI) projects, including managing the driving simulation laboratory for Fiat Chrysler Automobiles.
Driving Simulation
Previously managed the technical setup and coordination of user experiments in a driving simulation lab and developed drivable terrains for simulation training products.

Media Appearances

Matt has no verified media appearances

Work History

4-2023
Advanced UX Lead at Stellantis
8-2015 - 5-2023
Project Lead HMI Driving Simulation at L3Harris Technologies
8-2007 - 8-2015
Sr. Visual Designer at L3 Technologies
1-2005 - 8-2007
3D Modeler at gForce Technologies
9-2003 - 1-2004
Intern/Concept Artist at Wideload Games

Education

B.F.A. from The Art Institutes

More Information

Social Presence :

Prographics :

Exp : 21 Location : Detroit Metropolitan Area, United States Job Level : Senior Designation : Advanced UX Lead at Stellantis
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Insights For Selling To Matt

During A Call Or A Meeting

DO's

  • Be visibly appreciative of their actions during your interactions
  • When asking them questions, sound relatable and informal
  • Summarize the key points at the end of the conversation

DONT's

  • Don’t push them to make decisions very fast, let them take their time
  • Don’t ask too many questions that sound too dry and objective
  • Avoid unnecessary confrontation if it arises incidentally

When Cold Calling

When Writing An Email

While Negotiating & Closing

    The secret to closing fast with Matt is

  • Relationships can play a major role, followed by low risk and strong market validation.
  • Will you ever get a clear answer from Matt

  • They are not very direct, and unlikely to say no to your face.

Insights For Deal Planning

    How fast (or slow) will Matt move?

  • They can take their time to make decisions, even if they are constantly involved and friendly.
  • Can Matt take some risk or not?

  • It is unlikely that they will take many risks.

You And Matt

Personality Compatibility


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