Patrick Daigle is a Senior 3D Software Engineer at 4D Pipeline with a background in leading development at Arcane Technologies. Educated at Université Laval, he possesses deep expertise in a wide array of 3D technologies, including Unreal Engine, WebGL, OpenGL, and C#.
His career is rooted in a long-standing passion for interactive 3D experiences, which began with developing games during his studies. This focus on gaming and real-time graphics has been a consistent theme throughout his professional journey, from a game programmer internship to his current senior role.
While a student at Cégep de Sainte-Foy, Patrick co-developed a 3D strategic racing video game called “Escape from Void Null” as part of a notable student project.
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