Paul is a Development Technology Engineer at NVIDIA, focusing on enabling Physical AI with OpenUSD and Omniverse. His career is uniquely centered on advanced 3D modeling, from designing ships and submarines at the Naval Surface Warfare Center to developing 3D/VR CAD for DNA nanotechnology. He also serves as an Adjunct Professor at Capitol Technology University.
His interests suggest a strong and continued connection to his background in naval research and development, following his time as a Naval Architect and his studies at the U. S. Naval War College. This foundation in defense technology likely informs his current work in creating realistic simulations and digital twins.
Unique fact: Paul once developed specialized 3D CAD applications for designing and simulating self-assembling DNA nanotechnology structures and therapeutics.
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