Andrew Dennison

Observer
DISC Type : ic

Studio Head & Senior Producer, Unity Studio Productions at Unity

Royal Leamington Spa, England, United Kingdom

Overview

Andrew Dennison is a technical director and Studio Head at Unity, leading multi-platform game development. His career includes key leadership roles like Software Director at Rare Ltd on the BAFTA-winning "Sea of Thieves" and Lead Programmer at Codemasters. He holds a 1st Class BSc from Abertay University.

Outside of his professional life in gaming, Andrew has a passion for several unique hobbies. He has a self-described "unhealthy addiction" to performance radio-controlled aircraft, enjoys sushi, and has a keen interest in pirates, which connects to his past professional work.

Fittingly for someone with a stated interest in pirates, he was the Software Director on Rares BAFTA-winning multiplayer pirate adventure, "Sea of Thieves. "

Personality Overview

Curious

Assertive

Value Driven

They are generally strong communicators and are not easy to convince.  They often ask many questions and rely heavily on information and documentation. They can sound friendly and charming but can quickly change gears to become inquisitive and probing.

Topics They Care About

Game Dev Leadership
He has a long history of leading large engineering teams at major studios like Unity, Rare, and Codemasters on high-profile, successful game titles.
Cross-Platform Development
Has deep experience developing for console and PC, including managing the Xbox platform team at Unity and shipping titles on Xbox, PlayStation, and Windows.
Games Industry Talent
Publicly expressed support for developers affected by industry layoffs and actively recruits for his team, showing a commitment to the gaming community.

Media Appearances

Andrew has no verified media appearances

Work History

1-2022
Studio Head & Senior Producer, Unity Studio Productions at Unity
4-2017 - 12-2021
Manager, Xbox Platform at Unity
4-2014 - 4-2017
Software Director (Sea of Thieves) at Rare Ltd
10-2011 - 4-2014
Software Director (Kinect Sports Rivals) at Rare Ltd
1-2010 - 10-2011
Lead Programmer at Codemasters

Education

1998 - 2002
BSc (Hons) 1st Class from Abertay University
1990 - 1997
Education details unavailable from Walton High School

More Information

Social Presence :

Prographics :

Exp : 21 Location : Royal Leamington Spa, England, United Kingdom Job Level : N/A Designation : Studio Head & Senior Producer, Unity Studio Productions at Unity
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Insights For Selling To Andrew

During A Call Or A Meeting

DO's

  • Ask them questions to understand their needs better while staying affable
  • Persuade objectively how your product will help them achieve their goals
  • Help them understand the risk aspect fully while inspiring confidence

DONT's

  • Don’t be too objective but make sure to pad your storytelling with data points
  • Don’t try to rush them into a decision, provide all necessary information first
  • Avoid making offhand commitments

When Cold Calling

When Writing An Email

While Negotiating & Closing

    The secret to closing fast with Andrew is

  • Clear proof of product value matters to them, followed by others' testimonials and rapport.
  • Will you ever get a clear answer from Andrew

  • They are practical yet friendly, don’t expect a clear no very often.

Insights For Deal Planning

    How fast (or slow) will Andrew move?

  • They like to analyze well and can take their time to reach any decisions.
  • Can Andrew take some risk or not?

  • They systematically evaluate all decisions and are unlikely to take many risks.

You And Andrew

Personality Compatibility


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